
TH12 War Base Layouts
Deny the three-star in Clan Wars and CWL; a two-star defence is a win. Every layout below is built for Town Hall 12; open one and rebuild it in an empty layout slot in game.
TH12 is not the current maximum, which is TH18. These layouts still work exactly as designed for players at TH12.
TH12 War layouts















What makes a good TH12 war base
Deny the three-star in Clan Wars and CWL; a two-star defence is a win.
- Town Hall deep in the core, never reachable by a surgical hero dive
- Every compartment forces a separate wall break or a separate spell
- Clan Castle central so its troops trigger late and hit the whole army
- High-value defences (Monolith, Scattershots, Inferno Towers, Super Wizard Tower) split across compartments
- Traps in the corridors attackers are funnelled into, not scattered
- Air Sweepers covering the two realistic air entry sides
At TH12 the attacks worth designing against are Hog Rider Attacks, Witch Slap, Queen Charge Hybrid, Queen Charge LaLo. Each layout page names what that base is good against and what beats it, so you can match the base to the attacks you actually face.
Every layout is shown as a full base picture. Open one, then place each building and wall in an empty layout slot in the in-game Layout Editor.